![]() ![]() ![]() A previous patch (1.9) I believe actually made this mission way more difficult, as the amount of tiberium you harvest is lowered and you cannot build defensive structures with cranes.GDI begins the mission fully teched up with an endless supply of tiberium, meaning you're immediately facing much higher skilled units and in greater quantities than you can build.This is by far the hardest part of the mission. This also means you cannot build any defensive structures. ![]() You have to defend an enemy base, meaning your units will automatically attack your scrin ally.There are a few reasons I found this super difficult: The level has you simultaneously defending a scrin base from an overwhelming GDI attack, whilst keeping yourself in the game and destroying 2 GDI bases. Probably tied for the hardest mission in the entire franchise for me, despite being on the easiest base game. I may have overlooked a tactic or found some areas harder than others (and vice versa) so a few of these may seem surprising.Ĭommand and Conquer Tiberium Wars: Kane's Tower (AKA Nod final mission). These are the missions that I personally found the most difficult in the C&C series. C&C3: Tiberium Wars (The easiest game overall, but one brutal mission has placed this up the rank). ![]()
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